Now Available: Pimax Play 2.0 Open Beta

The developers are currently testing bug fixes and optimizations. If no major issues arise, it should be ready by next week.

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Merci ! J’attends avec impatience.

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No worries.

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I would like to try PP 2.0 so had 1.43.9 and rolled back to 1.43.7 both had the beta tab selected but even weeks later i don’t get any option for 2.0! Why?

La version bĂȘta 2.0 a Ă©tĂ© retirĂ©e afin de corriger certains bogues. D’aprĂšs nos informations, elle devrait ĂȘtre redĂ©ployĂ©e cette semaine.

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Hi! I was on 2.0 earlier but I had to rebuild my PC with a new Motherboard and new Windows 11 installation. However Now I cant get PP 2.0, I have ticked the Beta Participation in PP..

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Will a fix for GripVR inputs not registering on Crystal be shipped with 2.0 full release?

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This will be implemented in a future patch, as the engineers have already resolved the issue.

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The 2.0 patch has not been rolled out yet, so for now please stay on v1.43.9, as there are still several bugs that need to be addressed.

The rollout of Pimax Play 2.0 has been stopped. Please wait for the next patch to be uploaded—users will only be able to update once it is available.

I when on pimax play and asked them for it and they sent it to me in less than one minute

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Comment ca demandé moi quand je click sur check for update j ai rien

The rollout of Pimax Play 2.0 has been stopped. Please wait for the next patch to be uploaded—users will only be able to update once it is available.

I’m still not sure if this makes sense unless there’s extreme scaling involved in PP 2.0 since a setting of 1.0 would mathematically equate to 300% ‘native’ HMD resolution in PP 1.xx, i.e. ‘Ultra’ in 1.xx was 150% of (HMD ‘native’) resolution and ‘Ultimate’ .40 in PP 2.0. So, is this the correct assumption?

Yes. Also the preset values will be adjusted and optimized later. We’ve received feedback that users don’t prefer the current settings and tend to use alternatives like mbucchia’s or tallymouse’s instead.

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Thank you. I did actually reinstall Mbuccia/Tallymouse combination first thing this morning and, having run it again in DCS, indeed feel it is a more intuitive implementation. One thing I have missed along with other users of PP 2.0 is ‘transition thickness’ as well as the ability use OpenXr Toolkit with DCS.

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Same error since i update to 1.43.9

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This seems to be the issue with eyetracker with Assetto Corsa Competitizone, hopefully they can fix it in the release 2.0. 1.43.9 has the same issue too using OpenXR

@PimaxQuorra Any updates on the 2.0 coming back out sometime soon?

Toujours aucune idĂ©e, ce n’est toujours pas disponible alors que ça aurait dĂ» l’ĂȘtre la semaine derniĂšre.