The developers are currently testing bug fixes and optimizations. If no major issues arise, it should be ready by next week.
Merci ! Jâattends avec impatience.
No worries.
I would like to try PP 2.0 so had 1.43.9 and rolled back to 1.43.7 both had the beta tab selected but even weeks later i donât get any option for 2.0! Why?
La version bĂȘta 2.0 a Ă©tĂ© retirĂ©e afin de corriger certains bogues. DâaprĂšs nos informations, elle devrait ĂȘtre redĂ©ployĂ©e cette semaine.
Hi! I was on 2.0 earlier but I had to rebuild my PC with a new Motherboard and new Windows 11 installation. However Now I cant get PP 2.0, I have ticked the Beta Participation in PP..
Will a fix for GripVR inputs not registering on Crystal be shipped with 2.0 full release?
This will be implemented in a future patch, as the engineers have already resolved the issue.
The 2.0 patch has not been rolled out yet, so for now please stay on v1.43.9, as there are still several bugs that need to be addressed.
The rollout of Pimax Play 2.0 has been stopped. Please wait for the next patch to be uploadedâusers will only be able to update once it is available.
I when on pimax play and asked them for it and they sent it to me in less than one minute
Comment ca demandé moi quand je click sur check for update j ai rien
The rollout of Pimax Play 2.0 has been stopped. Please wait for the next patch to be uploadedâusers will only be able to update once it is available.
Iâm still not sure if this makes sense unless thereâs extreme scaling involved in PP 2.0 since a setting of 1.0 would mathematically equate to 300% ânativeâ HMD resolution in PP 1.xx, i.e. âUltraâ in 1.xx was 150% of (HMD ânativeâ) resolution and âUltimateâ .40 in PP 2.0. So, is this the correct assumption?
Yes. Also the preset values will be adjusted and optimized later. Weâve received feedback that users donât prefer the current settings and tend to use alternatives like mbucchiaâs or tallymouseâs instead.
Thank you. I did actually reinstall Mbuccia/Tallymouse combination first thing this morning and, having run it again in DCS, indeed feel it is a more intuitive implementation. One thing I have missed along with other users of PP 2.0 is âtransition thicknessâ as well as the ability use OpenXr Toolkit with DCS.
This seems to be the issue with eyetracker with Assetto Corsa Competitizone, hopefully they can fix it in the release 2.0. 1.43.9 has the same issue too using OpenXR
@PimaxQuorra Any updates on the 2.0 coming back out sometime soon?
Toujours aucune idĂ©e, ce nâest toujours pas disponible alors que ça aurait dĂ» lâĂȘtre la semaine derniĂšre.
