VR News for 2026

So supposedly next month Pico will reveal “project Swan”, sounds interesting because supposedly they’ve been developing a propiatery chip for it.

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Sebastian really digs the Dream air: https://www.youtube.com/watch?v=avKVWdjM_NE

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Really looking forward to this announcement.

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Yeah the Dream Air is Pimaxes best HMD by a mile. Apart from the 5k+ which is what made Pimax what it is today. A same they didn’t capitalise on Wide FoV. Now they’ve given up on wide FoV to compete on medium FoV with all the other brands. With Apple, Samsung and Meta verging in the same space I don’t see Pimax being able to compete.

Hopefully Pico can retain colour passthrough, good FoV, good build quality at price of £1000 or below.

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For good wide fov there need to be a different optical stack that wraps around. It exists, but expensive, so there might be rnd but nothing consumer for now

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Meta have already done this with Boba 3.

If Meta were more invested in PCVR and not standalone and now MR glasses I’m sure they’d be looking to bringing this to the masses. But sadly they chose mass market sales.

It’s 2026 and I can’t believe 140FoV isn’t standard.

Ok so the Upcoming Pico Swan looks damn interesting!! https://x.com/SadlyItsBradley/status/2028294328276189336

I like my Galaxy XR but the processor is just too weak, it can barely drive the panels. Supposedly the Pico has double processing power so that would make it a very interesting headset.

Honestly, I can. Did you try the galaxy XR? It will make you understand that that PPD should really be the bare minimum for any VR headset. It’s really the first time that the image in a headset looks like the image on your monitor: no more (even faint) SDE, no Mura, nothing, just razor sharp image like on a good monitor. Until a headset has reached at least this same PPD, they shouldnt even be thinking about more FoV. Now, with this PPD, yeah now it might become interesting to look at more FoV. From hereon it will be really diminishing returns to focus on even more PPD. Now more FoV will become more interesting.

But honestly, now using the Galaxy XR made me realize what a pain in the A$$ VR quality really has been, it shouldn’t have been like this, LOL. Before you even tried VR I’m sure you imagined VR to be like what it’s now on the Galaxy XR, you never thought about seeing pixels, SDE, ghosting, glare, mura etc etc, you just wanted to see monitor like quality. Since 2025 it now exists. But it really should be the bare minimum for any VR headset

And from hereon, I agree with Valve that geometric stability is also a bare minimum for VR. I dont want 140 FoV when the image is not geometrically stable, which always has been a problem with Pimax headsets. This is another big problem to tackle for higher FoV. The pressure will now increase to solve this but I think we need a lens tech breakthrough here. I mean the Pimax 8k was kind of interesting back then but with current tech, one can only laugh at the visual quality (or lack there of) of that thing. In hindsight it was just horrendous and I dont ever want to go back to seeing such distortions. So yeah unfortunately I don’t think it’s a trivial path forward to more FoV but we’ll see.

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