Varjo Aero sounds promising

True, but the vast majority of reviews I’ve seen mention ‘near’ edge to edge clarity, with a minor issue if you look for it.

However minor/major issues can come down to personal opinion and effected by head shape.

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Personally I probably won’t end up buying the Varjo Aero, because as a consumer I can’t justify 2K on a prosumer HMD.

HOWEVER it excites me because it shows what can be done!
VR has come a long way in a short time since my old Oculus DK2 and I celebrate that :clap:

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Yeah, I forgot about the Varjo software license cost. Everyone is excited by Varjo except me it seems. lol I would love an HMD that could provide high definition visuals over the FOV.

I used to have a Sony HMZ T1, and if I could get that HMD’s resolution over a VR friendly FOV with the OLED pop, I would be super happy.

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“open” is PR and marketing. These are corporations. If they can have the upper hand, or exercise clout, they will do so, even whilst claiming to be open.

What I meant about Valve being upset at Varjo over their foveated displays is that this concept has been known to HMD’s since before VPL was making their “Eye Phone” in the 90s.

The idea that Varjo can patent the concept is just laughable.

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Well if you read for example the comments under the RoadToVR articles then most of the people are actually b*tching at the headset. To me it seems a combination of not really understanding how much better the Varjo’s visual fidelity is than anything else out there and people who are just bashing it because they’re angry they can’t afford it. Because the Varjo really deserve way more love than it’s getting on these sites. Sure, there are downsides and it’s still not perfect, but damn, the image quality is just really really damn good. And that’s coming from me, someone who hates distortion!

Hopefully they can fix the distortion though with a software update at some point, that would be a huge win for Varjo.

BTW this actually is a good indication of the visual fidelity:

https://twitter.com/nchan/status/1451177742129459200?s=20

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OpenVR is as much open as Oculus VR (OVR). You got the headers and library to link to and that’s it. The problem with OpenVR is that Valve (for some reason) is not even able to maintain it (nothing to say about adding things) reliably. Judging by the last year or so, Valve could not even be bothered to fix bugs they introduced several releases ago.

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Right,

If it were open i’m sure the community could have fixed alot of those bugs for them.

I believe Valve has for some time low-key deprecated use of the OpenVR API, in favour of the OpenXR one, which is an common standard defined- and agreed upon by a workgroup comprising engineers from most of the big industry players, and where SteamVR is only one of several more-or-less compliant runtime options.

OpenVR has as far as I know long included screen canting in the matrices it provides to applications; If application developers choose to ignore that information, and maybe substitute zeroes in relevant places, I don’t feel that that particular matter can be laid at OpenVR’s door.

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Haha , but we live in a world where someone tried to copyright “reaction” videos on youtube. Its not right but you know…it is what it is I guess.:roll_eyes:

Or Bethesda copyrighted the use of the world “scrolls” in a video game title.

The results of these are often to whoever copyrights it first.

If a company faiks to patent something its kind of their own fault.

I mean Nintendo had a patent on the 'd-pad" for years forcing the competition to come up with alternative inferior designs.

Jonas Salk didn’t patent the Polio Vaccine, but not everyone has the Carmack mentality.

To me its tempting, but personally because I dont “just play sims” I’d be hard pressed to give up wireless capability or FOV to own it. I’d have to favour clarity above all else.

I’ve been asking my self , If I bought this and sold my 8KX(Quest isnt going anywhere) would I be happier? Im unsure of the answer.

Plus theres the fact that I believe mini Led/micro OLEd is going to be the standard pretty soon and we’ll all be rocking 2800p headsets by the time a quest 3 is announced for alot cheaper.

I’d hate to buy a Aero and have it take a back seat to the quest when I realized I needed fov or freedom from wires.

If the Aero had wireless I take the risk and jump on it like I was shielding a friend from a landmine though

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The freedom of TPCast on the Vive was incredible. It would be a dream to have that freedom with great visuals.

Swiviver would have gotten a review unit if he kept growing his channel. But his channel now is an after thought in the eyes of many VR followers. He no longer have the reach to promote anything else but Pimax products, that is not a bad thing just that it makes sense to not to be getting review units from other manufacturers.

Norm from tested usually have very reliable reviews and opinions. They have been covering VR since before the oculus DK1.

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Plus he works for the competition.

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Are you still going through with your Varjo Aero purchase now that Pimax 12K Reality QLED might come out next year?

The time frames are quite different - the Varjo is expected to be delivered say in February ´22, the 12K will come…well, when it comes. Just look at the list of features and tell me that you really expect Pimax to be in a position to deliver that kind of headset by the end of 2022 ?

So that gives him at least a year, probably even (much?) longer, to experience the Aero.

If money is not the issue. If it is, and he can only afford either the one or the other, it is a tricky question.

The Aero likely will come as advertised, and within the stated time-frame. I would bet that the 12K will not come entirely as advertised, but will be missing one or more features at the end, and will arrive later than currently estimated. So what to choose ? The bird in the hand comes to mind, doesn’t it. The more I think about it, the less I feel that Pimax will be able to deliver what they presented. The resolution (what ever that exactly is, they are ominously secretive about it, only spit out their subpixel comparison - what’s in the bush there ? (spoiler: not two birds)) and FoV will come in some shape, but on all of the other specs I feel these might see some corrections down the road. So at the end I expect us to look at a different beast to what they announced this week. And for that you’d have to wait at the very least one year, more likely 2 years. I believe if I had to make that choice I would go for the Aero. If the 12K releases and proves to be the uber headset after all, I would find some solution. But if it delays for 18 months and then is rubbish, a half-baken collection of compromises all over the place, I would have lost 2,5 years of superior VR performance nobody can bring back.

That being said, the Aero hasn’t managed to attract me enough to splash out this kind of money for an increase in clarity, at the cost of the comfort of having integrated audio and coming at a vertically even narrower FoV than my G2 (let alone the 8KX). No, not enough for me.

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The aero is indeed real, people have tried it. While the 12K, well, supposedly there’s going to be some demo version at CES but there’s no way it will have all features announced. And the lenses won’t be a production version neither so the final lenses most likely will be different.

Regarding the Aero, so Varjo confirmed that only 2-3 people outside the company have tried the Distortion fix, MRTV being one of them. So that explains why UploadVR complained about distortion.

Yeah I will get the aero first and when the 12k comes out I will sell the aero for 1300€ and will get the new 12k Qled HMD :slight_smile:

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FYI just today I was checking out Luke Ross’ public Patreon posts and he claims to have given up on getting support from Pimax…maybe check up on him again?
"
Unfortunately Pimax have a longstanding bug in their overlay transparency implementation which they haven’t fixed (or recognized) in years. Their driver also fails to report the headset angular velocity, so the headshake gesture won’t work. And there are several other issues with FOV, crosshair alignment, distant shadows, and so on and so forth.

After chasing them for more than one year to obtain a test unit so that I could help them fix the various OpenVR implementation problems, I’ve kind of given up and now my position is that Pimax headsets are simply not recommended for my mods."

From this: https://www.patreon.com/posts/ian-higton-from-58694401

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I found the reply you are referring to. Surprised to see it though as we did get a headset approved for him to test.

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