Star Citizen 4.5 and VR

Hey @PimaxQuorra I don’t suppose there’s any update on why the 8KX still needs Parallel Projections for Star Citizen? Silvan-CIG said he was taking all the correct API transforms etc and doesn’t know what PP is or why it’s required.

I know it’s an old gen headset and there are other priorities, but he may need help from your side to see what’s up. And I could really do without the GPU overhead! :folded_hands: