It would be interesting to know the average field of view achieved during VR headset tests.
In my opinion, very few people achieve a field of view greater than 130° instead of the advertised 140°, which is a real shame…
So, no new distortion profiles are planned?
At the beginning of using my UW, I noticed an improvement, going from 125° to 130°, thanks to the various updates.
I tested three UW modules because I have other issues.
130° consistent.