VRGamerDude: HP Reverb G2 Live Unboxing and First Impressions

Is there an ETA on that version of PiTool?

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That’s good to hear.

In that context it would be much appreciated, if we could get an update on the current progress regarding PiTool as was last done on October 23rd.

IPD help, backlight adjustability as well as a possible 90hz mode are what the 8KX needs if it wants to be competitive to the G2. Knowing the feasability and status of these features will go a long way in influencing imminent purchasing decisions.

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Looks like you are also about ready to escape the FOV trap with me.

Asgards Wrath and most Oculus Gamea not working at all in PiTool 262 and above . I know what you mean.

I can’t reinstall Pitool every time i want to play oculus titles.

I know what you mean. That being said Revive could have similar issues. It wasn’t even abke to play AW on launch for about a week or 2 but Pimax could. So maybe we should all just blame Oculus for not sharing.

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@anon57422158 also the oculus shaky cam fix present in 262 and up. Hopefully some update on that in the next pitool.

I need to play Asgards Wrath on the 8KX.

I’ve been talking with the guy managing this, he said he they dont care if they are false or wrong data when I realized I did send some with the wrong Pitool settings, so this datasheet dosent mean much.
You can enter 195° fov with a G2 and they will be counted, same if you enter 70.
What about this then :

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There you are baiting the Trap again.

Must…res…ist…
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problem is though this is usually the result. (at least with oculus games)
zdgaXUgwVjVBK

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Wow i also love the brightness and almost no glare,colors a big plus too…
I cant wait till i get my hands on it…

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Indeed need more accurate tools then subjective measures where folks enter data manually.

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I’m super intrigued by how much detail and color and black the g2 could have potentially over the 8kx, but going from large fov (yeah I have a lucky head that can take large fov fine) to potato fov setting to simulate standard fov hmd really makes things hard. Almost as if like being there vs looking out through window.

Someone make a wide fov high resolution oled hmd already and end this dilemma :crazy_face:

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For me 8kx with sat +2 and -1 Brightness have superior colors, especially I see huge difference during night races in ACC or PC2 and in deep space of Elite Dangerous. Munch wider color palette and colors are way more saturated than for instance P5k+ or any other 1st gen LCD HMD I’ve tested. Really like it and dont need more :slight_smile:

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Setting 3 is by far the most narrow FOV, you can literally see the edges of the panels. People were measuring 80 degrees in software. Regardless, FOV may be hugely important to some people… but colors, ease of setup, not needing lighthouses… all major improvements, and at half the cost. Not bagging on the pimax hmds, just saying. Personally the FOV cannot justify using my 5k+ ever again for roomscale when the quest 2 looks better, is wireless with VD, and massively cheaper (5k is still a must for sims and seated experiences in general).

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Somebody with a pimax 8kx tried the hp reverb g2 and found the hp reverb g2 much better.See this video

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Someone will, but it will be Pimax.

Saturation can be adjusted?

Also i agree turning brightness down -1 is what makes Virtual Desktop fonts readable. Too bright whites otherwise and alot of ā€œwhite crushā€

I thought this would matter to me but it turns out it doesn’t.

I was adding up the time spent since getting the 5k+ and the money wasted on extra stuff (used vive for basestations and controllers, overpriced knuckles from ebay, 3d printing, 5k+ that is cracked and has little resale value…etc) and I realize its all for that extra FOV.

I dont think its worth it…but then I remember how good Big FOV is and the trap pulls me back in.

This is what I call the ā€œFOV Trapā€. It evades all logic.

BTW the only room scale game I can totally say FOV is totally worth using is Asgards Wrath. And maybe Arizona Sunshine.

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I need a new gpu for asgards, but I do agree. As of now I play on my Q2 because I prefer that one with the graphics on high. So much repro I was getting kinda sick with my 5k+ with gfx on high. Honestly skyrim is breathtaking with wide FOV too.

Every experience is better with high FOV, but as you said, when you add up the amount of B.S it takes to get there plus the eye strain, its a tough sell. Additionally to no fault of pimax, software compatibility with wide FOV is completely shot. Many apps are broken even with PP on still.

Sometimes you do have to remember this was a kickstarter, and for a kickstarter they did/are doing an amazing job. Personally, when I pre-ordered the 5k+ it was the only obvious upgrade from my vive. The index hadn’t been announced until months after I owned the 5k+. I’m definitely a clarity>FOV>colors/blacks guy, so my main reasoning was resolution at the time. I don’t plan on selling my 5k+ because it seems pimax are the only players in the high fov space. I just hope they don’t rely on that too much, as it’s really not the only factor to enjoying an immersive experience.

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I think Pimax is great if your life doesn’t depend on it. Like its okay to love your pimax and be down on them when they screw us over and over.

But at the end of the day when you get it dialed in the combo of FOV and resolution is unmatched.

I would say you need a backup headset though. Something like an oculus or maybe a G2 for those times when FOV just isn’t enough.

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Thanks PimaxUSA. Look forward to the changes and hopefully improvements.

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It was my greenscreen… The G2 does not like solid colored walls at all!

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Lol harsh - it’s a two line post of which one says ā€˜I cant wait till i get my hands on it…’ :rofl:

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