Suggested Max Quality Settings for 5k+?

Wondering if anyone who has had the 5K+ for awhile can recommend the headset settings to provide the best visual fidelity possible with PI TOOL settings and Steam VR SuperSampling? I’m testing out Skyrim VR with PI TOOL quality at 2.0 and Steam VR at 150% and also FO4 at PI TOOL 2.0 and Steam VR at 100% and the visuals are pretty unimpressive - loads of jaggies, pretty much identical to Vive Pro. Maybe this is as good as it gets, its just not the leap (in clairity) I was hoping for.

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Did you tweaked the .ini to remove the obnoxious AA method that both game uses ?

Nope, thanks for the tip, I’ll do some googling to see if I can find details on that.

Enjoy.

Even with the Vive 1.0 i managed to get a nice visual clarity. With the 5k+ it will “wow” you easily.

Most of the settings apply to both games.

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Thank you, seems to be better closer, still seem to have a lot of jaggies in the mid-far distance (that sort of ‘shimmering’ jagginess).

Well remember that @mixedrealityTV warned us to not expect a big difference in image fidelity with the Vive Pro. He was right, it’s pretty much at the Vive Pro level, in some games it seems a bit better than that, yet in other games I do feel the Vive Pro looks slightly better. All-in-all it’s indeed pretty close to the Vive Pro.

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Did you deactivated the dinamic resolution option ?

Pimax 5K+ is way better than vive pro in clarity, much higher subpixels per degree even taking into account the higher FOV

Well like topic starter I don’t see it. I do think it looks slightly better in Skyrim, but for example in Titan Slayer II if you look at the sky, it looks better on the Vive Pro than on the 5k+ in my opinion. In general it looks pretty close to the Vive Pro to me. @mixedrealityTV also said the same thing. Do you even own a 5k+ (and Vive Pro) ?

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Yes to both. Just received. I think it has to do with settings. I believe the pitool needs to mature. In either case, all that extra res is pretty sad then if it means no better quality and yet a huge performance hit over the vive pro!

Well if you do the math regarding sub pixels:

Vive Pro: 2 * 2 * 1440 * 1600 = 9216000 sub pixels on 110 degrees
5k+: 3 * 2 * 1440 * 2560 = 22118400 sub pixels on 200 degrees

so convert Vive Pro to 200 degrees that would be 16756363 subpixels vs 22118400, so that’s 32% higher sub pixels per degree on the 5k+. However that would assume same panel utilization. We know for sure that the panel utilization on the 5k+ is lower, since there’s space reserved for the IPD adjustment (which Vive Pro doesn’t need, since its panels move). We don’t know exact panel utilization for the 5k+, but I’m guessing myself that if you correct for that, then the numbers will be pretty close, explaining what we see.

The 110 degrees is horizontal on the vive pro? That means you should compare it against 170 on the pimax.

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No the vive has 100° horizontally and 110° diagonal.

Okay so it should be calculated on 100 degrees on the vive pro and 170 degrees on the pimax?

No, pimax is 200 diagonal. So like I did, you should compare 110 to 200.

yes but 100 horizontal on the vive pro and 170 on the pimax horizontal

No, it’s about 92 horizontal on the vive pro.

the guy above said it’s 100 horizontal?

That’s incorrect 20 char. Tested myself with Oscar’s ROV tool. Either way, just compare diagonals, so 110 to 200.

So the pimax has 32% more subpixels/degree? Wow, that’s quite a bit! What we might be seeing is less pixel density in the vertical direction than the vive pro?