Pimax Quadviews Preset Settings

Pimax Quad Views have been available for quite some time, but we’ve seen users asking how the four preset levels translate into actual percentages and numeric values.

Here’s a quick reference for you.

Values from Pimax Play 1.xx

Performance

Balanced

Quality

Ultra


Values from Pimax Play 2.0

Performance

Balanced

Quality

Ultra

Why the change to illogical factors for Gaze res in 2.0? Comparing ultra for instance it seems 0.4 in play 2.0 equates to 150% resolution in play 1.X? To whom did that make sense? Is the idea that 0.0 equals 100% and 0.4 would actually be 1.4x so 140% res? If so it could do with some tooltips to explain.

Also I find in general the defaults have too low peripheral res that makes the foveation visible. Given most users will probably use presets it may be worthwhile doing some more testing on these as I think the peripheral res is a little overly aggressive.

The recent changes to the edge transition have massively improved the experience, that was a big improvement so well done on that one!

3 Likes

Still missing the transition setting that mbucchia Quadviews has.

This value helps with the edge between areas, because you haven’t implemented this, there is noticeable shimmering on the peripheral , especially with text

2 Likes

Nilai yang sangat bagus dan membantu mempertegas batas antar area,

Tapi saya dah submit feedback kepada dev, dan mereka nak ambil masa sikit untuk optimize.

Noted, and pretty sure the devs are aware of it.

I totally agree!

These values make no sense at all.

Please refer to logical values like TallyMouse Quad Views Companion.