I never had problems with quad views before (mbucchias version), and lately I was using pimax play QV without issues too. Yesterday I bought some new games, and now some serious issues with pimax QV become visible:
- the QV areas are too low. I recalibrate eye tracking, reseat my HMD, but it´s not helping. The only help should be adding vertical correction of QV in pimax play.
- the horizontal position of QV areas are also wrong! I never saw it before in DCS, but now in another games (i.E. Riven) I see it all the time. The left and right edges of QV rectangles are misaligned a lot. Playing like that I feel disconnected with VR world, and soon with headache.
I understand that foveated area depend where I look (to infinity, distant, or near), but this is wrong for me in all cases.
The 2 solutions for this would be
a) horizontal correction of QV areas, and
b) soft transition from foveated areas to big views (as in Tally_Mouse app).
I made a sketch about this:
@PimaxQuorra please investigate.
I must admit that I never saw those issues in DCS, but in other games (i.E. Riven).
