Lens distortion / warping compensation

Hey,

At the meeting the only thing that really bothered me about the headsets was the amount of distortion around the central viewing area which was quite visible during movement on both, 8k and 5k plus.

I did exchange my Vive‘s lenses for the Samsung Gear ones, and there you would be able to compensate the misadaptation in part by setting a software distortion profile.

Will there compensation for that warping effect in software, or will we have to live with it the way it was during the demo?

-Stev

If this is low fov headset, it cause by we seeing some image of opposite panel with each eyes, but this headset has a seperate frame between each panel, so it should not cause this issue.

Not sure it is about ipd or not.

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