I am on the fence about purchasing an 8KX in the not too distant future because I am a simmer but I also play some other games. My VR room has 4 Lighthouse 2.0 base stations and it works amazingly well with my Index.
Thanks, I’ll keep that advice in mind, but that is not what I was asking. I know people are frustrated with Pimax and that in quite a few cases that is justified, but that is a topic for another day.
I simply wanted to know whether they support more than 2 LH 2.0 base stations or whether they are limited to 2.
Personally, I use 3 BS, and they are automatically detected by PiTool (as soon the the headset detect them.
And based on the BS icons size in PiTool (switch from 1/2 size to 1/4 size as soon as 3 BS are detected), I suspect it should be same for 4 BS.
I was planning to go to 4 x 2.0 bs as well, but then I ended up deciding on buying the Kat walk and drained up my extra BS funds, plus funds for many other things.
So going to 4 x 2.0 bs for me is pushed back to next year more than likely.
Makes perfect sense, I just ordered the 4 stations when getting my Index on the first day of pre-ordering, the Kat C was nowhere on the horizon at that time. I had some time on the Virtualizer treadmill, but from that I know that sliding treadmills are not really my thing.
I’ll wait for the Infinadeck to become viable for consumers I guess.
Yea that sliding treadmill will take some getting used to. Those infinadecks are crazy expensive so it wasn’t even on my dream list, but it sure looks sweet. Would be nice if a consumer version comes out for it, but I’m sure it’s many many years away from being consumer affordable.
There’s always the Kat loco, if you don’t mind walking/running in place. heh I was actually considering that as something viable until an affordable treadmill came out, if i didn’t get the kat walk.
Yes, the problem is that to get the size down, they have to be very strict in limiting how close you can get to the edge. Therefore, you have to get 2nd and 3rd order acceleration up, which doesn’t go that well with human kinematics.
On the other hand, you will still also perceive the platform moving you back in place with slight delay, creating a disconnect between your visually and your physically perceived acceleration, which might be nauseating for some. It is not as easy as people think.
You might also consider something like Cybershoes (I do own a pair). It is a cheap way to get additional input into VR. It works well enough for what it is, even though any of available options are not really natural and don’t have a natural movement pattern. Still it is a viable solution.