i use pitool 1.0 in steam vr is 500% pixel 2500*something and use ingame vr pixel 150 % resulotion 100% i use smart smoothing, so my fps i stable at 45fps 15 ms
Again i see your settings are now 500% steamVR SS. Youâre obviously doing it completely wrong. Leave it at 100%. If you have a 2080Ti maybe you can push higher. even with my specs i dont do over 120% normally. Iracing is my highest at 140% SteamVR SS
I Dont like motion smoothing either. I keep it off
If that limit was not there You would be trying to render a resolution thatâs approximately 7,5 times bigger than the resolution being sent to the headset.
Something like 19170*10800 (itâs actually slightly more in reality).
Trust me, thatâs not happening anytime soon⌠At least not with a frame rate anywhere near acceptableâŚ
On another note, can anyone share their VR settings for AMS2?
I got it pretty good but Iâd like to push it as far as I can.
Anyone with similar specs that can let me know what you have set for a 5k+?
I just played with some settings and I got a flickering of vertical lines when i changed pitool from 120hz to 90hz and restarted steamVR and AMS2 - it was the same flickering of vertical lines in the middle of both eyes that i had in ACC2 when i pushed the graphics too hard.
Also, if i use 120hz, i get 80-90fps i noticed using PiTool 1.0, practice session on Bathurst with AI⌠But when i dropped to 90hz, i noticed the fps tanked to ~50fps for some reason.
Another thing i noticed while playing on 120hz (which is what seems playable to me because i get 80-90fps if i set it to 120hz), is that the GPU is about 70-75% utilization. I can pump up the GPU Catalyst to 1.0, 2.0, and even 3.0⌠At 3.0 i was getting 94-95% GPU utilization and i was fpsVR was showing 100-120fps, but i saw the flickering vertical lines started to show up.
Does anyone know what these vertical lines are? Could it be a bad Pimax 5k+ cable?
Always check the resolution rendered in steamvr-video settings menu. Also @120Hz the fov and resolution should be less than @90Hz.
Check the frametimes with steamvr integrated performance overlay or fpsvr and work your way up in resolution from around 1800 vertical pixels on.
Hi guys, i just whant to let you know that i used this method in the link below, to gain around ~20 FPS in Automobilista 2.
I used those +~20 FPS to tinker a new VR setup which makes it now possible for me to play at Nighttime + at heavy Thunderstorm or any Time or Weather @ solid 90 FPS.
I set Catalyst @ 10, GPU usage goes up to around 96-99 if needed. Gameplay- (Worldgraphics) doesnt judder, only HUD sometimes, but i turn off the HUD anyways most of the time, so i dont care. I take the trade!
Not sure if you´ve read the whole link, he said: âSwitched off smart smoothing, to try to cause stuttering immidiately.
The result: High GPU usage (up to 98%), higher framrates and almost completely eliminated the stuttering and lag for me while using catalyst at 10.â
Plus i never use Smart Smoothing if possible. I said 90 FPS, so it´s 90 FPS not 45
Cheers