# VR Controller Discussion

**URL:** <https://forum.openmr.com/t/vr-controller-discussion/38718>\
**Category:** Pimax Discussion\
**Created:** [April 28, 2022, 5:09pm UTC](https://forum.openmr.com/t/vr-controller-discussion/38718 "2022-04-28T17:09:46Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![drowhunter](https://forum.openmr.com/user_avatar/forum.openmr.com/drowhunter/32/16109_2.png) [@drowhunter](https://forum.openmr.com/u/drowhunter)\
**Post date:** [June 4, 2022, 6:41pm UTC](https://forum.openmr.com/t/vr-controller-discussion/38718/16 "2022-06-04T18:41:46Z")

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> [@Heliosurge](#):
>
> Jame-Jame on Reddit has done a great initial review showing some benefits like 56 tracking Sensors vs 28 and has sone settung details that improve the Trackpad use.

Who?

Are you talking about the sword trackpad?

> [@DMAS audio review](https://forum.openmr.com/t/dmas-audio-review/37150/417):
>
> I’ve also played Alyx with the Index, and the finger tracking only serves cosmetic purpose in the game

Yup, finger tracking is the ultimate useless gimmick. Only thing it adds to the game is crushing cans & accidentaly blowing yourself to smithereens with the grenades.

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