Why are there two versions of pass through? When i tap twice on the headset i get this way too bright, very pixelated passthough image that is legit hard to look through. If you have any light sources at your desk or your monitor is on a bright white screen it’s worse.
When i activate the “VST” visual passthrough i get a much smoother higher resolution image that isnt blown out with light sources and less disorienting. Why the two? Can we please have it so when i tap on the side of the headset i get the better processed image version? Thanks
I also notice that when I cover the cameras that, instead of seeing nothing (darkness), I see grainy “diode noise” or similar to an old-school tv image that has lost its signal. It’s almost like the gain is turned way up.