The problem you run into is closed patents blocking it all. Keep in mind for better FoV and Stereo Overlap Ben had said Panasonic fused panels and lenses felt best. Save you knew where one screen/lens transitioned. It had a FoV of 220.
I would keep Nvidia out of the headset territory though.
Really hoping the reliance on traditional focussing systems, with intermediary lenses some distance from the screen (âŚand uncomfortably close to the eyes), is eliminated sooner than we might think.
-Somebody please give me a curved near-ish eye (near, but not too near - letâs keep it comfy and condensation-free) display panel (lightfield or otherwise), that I can look directly at, without the big lens.
âŚand whoever can figure out a cheap (both in terms of technical complexity/production cost, and processing) means of placing things at the right focal depth, will deserve the gratitude of everybody, even if every body may not consciously appreciate the improvement.
No matter how well we may have managed to accustom ourselves to everything being in focus at all times, and no matter how our eyes inherently sample things we do not look at at a lower rate (âŚsince the fovea doesnât go there), which can feel kind of bokeh-ish; The lenses in my eyes really should need to accomodate, to focus between what is outside my ship bridge in Elite:Dangerous, and effectively infinitely far away; And the nearby bridge interior; With the unfocused areas blurring realistically - preferrably because they really are out of focus, but maybe it could be satisfactorily simulatedâŚ
I am very used to VR-so-far myself, but can still really feel it like a strain in the eyeballs, sometimes, when dealing with the lack of focal disparity between my dashboard and the planet below me, and it does mess quite a bit with the sense of scale.
We canât dismiss the accomplishments made using a very old idea of cascaded stacked displays with a twist. Making small high density oled blend smoothly is no easy feat and nor is it easy to ensure the panels stay properly syncâd. As you mentioned this is in part why Brainwarp frame doubling failed.
However the original Nvidia Cascaded Displays is still something to explore as it maybe an easier way to increase clarity without the need to render more pixels and improve response as originally intended.
Varjo knows there not ready for the consumer space due to volume of production required while maintaining quality. That and as folks have said Varjo atm fits more sims than active games due to there distortion challenges of balancing dual screens per eye. Hence the exuberant price and corporate target.
This is why they asked Sebastian not to promote it as a headset for gaming.
Pimax is fine more or less for itâs user target. But could indeed use some new lenses in a later model release as @Neoskynet said the fried egg lenses have limits.
In the meantime pimax direly needs the ipd wizard. Something that should have been released shortly after the headsets release.
Get @7invensun-JC to work with pimax to fix the broken Eye Tracker. Fixing the ET can also benefit ipd setup and implementing DDC will do wonders and of course get the lens insert for the ET released.
Those impressions of a $5000+ headset also will involve comparisons to other headsets a user has experienced. No different than most headset reviews. Of which no one should feel put off when there is a considerable price gap between headsets.
Often reviews of pimax 8kX has been compared to G2, Index and StarVR One. It would be great to see one against Xtal 8K as am sure they have worked out there initial launch issues much like pimax has(for the most part; save the important things mentioned that are either mia or broken).
Sure and I have observed the opposite as well from folks on both sides of the conversation. Quite Normal actually and to be expected. As each validates there purchases by what they liked and disliked from an xp. Majority of VR-3 users here are Simmers. Much like how some Simmers have expressed preference of the G2 over the 8kX or vice versa
Of which some simple things have been ignored for 2 long. Ipd setup which is standard on a headset and vital on a specialty headset.
But your right we shouldnât need to bring up broken modules or missing key features. For a variety of reasons that are obvious and should have been resolved either before launch or shortly after.
It would be terrible to compare products ET for example. - @7invensun-JC
Comparing products pros and cons in design and features is hardly deflection. It is how folks make informed decisions when choosing a product to buy.
Of which Varjo VR-3 is in a class of itâs own and not a threat to any consumer VR targeted headsets. The same is true of StarVR One(more price friendly but still too high) and Xtal Hmds. Which requires a company or individuals with very deep pockets.
Just silly imho for ppl to need to get there hackles up over a conversation of opinions of experience.
The original forum under Pimax name has always been flexible on hmd discussions.
And the topic is owned by the Op. Most of the posts are VR 3 related even when comparing other headsets. Ops have often asked for the topic to be split as is there responsibility to request if needed.
Can you link the poll as may have missed it. Only recall the side foams recently.(Found it Pimaxquorra posted it)
Hopefully this leads to a working ET module as so far it has been compared as a â$100 lens protectorâ and no one that I have seen recommends buying one.
Of course people will compare a new headset to their other headsets, not sure whatâs wrong with that. And although I donât agree fully agree with what @twack3r said, itâs still his own experience. You could also ask yourself: why is it in the first place that people are reporting eye strain? Itâs because thereâs no IPD tutorial and the existing hardware IPD settings are completely wrong. The 8k-X must be out now for over a year and still this isnât fixed. My experience was just like his, I managed to fix it though after trying tons of stuff, but it could have been so much easier with good instructions from Pimax and a good tutorial. So instead of complaining, you could also take responsibility and see it as your own failure that this hasnât happened yet. And then focus and improve that because his experience isnât exactly the only one like that. To me it seems that thatâs much more fruitful than complaining here on the forums about userâs experiences âin the wrong threadâ.
Canât say I agree with the FOV part, human cant focus on the peripheral vision, itâs blurry before putting a VR headset on and what do you know, its blurry after you put it on. However we can detect motions in the peripheral, so having a large fov is not meaningless.
Build quality wise, yes 8kx subpar compared to other consumer devices, eyestrain is individual and software is poor but functional.
would definitely love to try out vr3 but probably not possible in new zealand.
I absolutely do not think that peripheral FOV is meaningless at all, quite the opposite and I do miss a larger, peripheral FOV with the VR-3 coming form the 8KX.
Iâm saying the effectively usable FOV of the VR-3 is so large that, if given a choice, I would and did trade it in for more peripheral but less focus FOV.
The VR-3 feel like looking through large glasses, without the peripheral part beyond the rims.
Still in transit, in Alaska right now waiting for paperwork from my broker. Wonât be able to test it anyway until the end of this month because Iâm travelling.
I have been paying attention to Ebay to snag even an older Varjo unit. But nothing! I should have purchased that Varjo Vr2 at 1,800 last year. Starting to consider purchasing a Vr-3.
It is initially. You gotta try different things to make it low enough to be enjoyable. Iâm glad I didnât return mine right away and spent some time improving it. Now itâs my favourite headset of all time.
@VR-TECH Varjo Community
Here is an invite. There was a couple sellers on there. Canât remember who they were. If you get on there and ask Iâm sure someone can help.
As hominem? I think you invited that by calling the wide field of view a âmeaningless party trick.â
Thatâs insulting to the product and to those of us who prefer a wide field of view and have had great experiences with the 8kx. Iâm sure the VR 3 is a fine headset- but that doesnât turn the Pimax into rubbish. I could never give up the wide FOV- and the 8KX was still the first HMD to reach the 20/20 readability level.
When I was a sailplane pilot, we used to say that there is no substitute for wingspan for soaring performance. For simulation play, I feel the same about FOV. And flight sims are all I do in VR.
If you want to call people out for ad hominem attacks- youâd better not do so after insulting their products and opinions.
I will call out anyone at any time for ad hominem attacks about any topic but cheers for weighing in. Also, a product cannot be insulted.
I also attempted to rephrase what I tried to convey and expressed my very favorable experiences with a product you appear to hold very dear to your heart.