Can’t remember your posts but I’m sure you were there. I did tons of work to get native 4k mode running, by dumping the FW, the bootloader, reverse engineering it to find the LCD commands sent to the LCD panel in order to change them into 4k mode. However this stranded because I never obtained the datasheet with instructions and the instructions didn’t make enough sense to me to get 4k going. I also doubt now that it’s even possible (without DSC) since the panel only seems to support 60 hz.
Here is what you are not getting.
I artificially forced a locked 45hz in order to provide a worsed case scenario bottlenecked situation. The GPU is capable of pushing way more frames than that.
We already know that the 8k has reprojection, so I wanted to know what this gpu could do if it was forced to be underpowered.
If it will help, ill do all the tests again without forcing 45hz
Their 4k panel didnt have the lanes remember?
I get all that of course and it’s nice from a theoretical pov but not very useful when Pimax is using their own renderer. That’s my whole point. We yet have to see how that even performs.
Well, ask them to send me one, and i will test it. Lol
There were others who said it probably could support the bandwidth. But it seems it can only do 60 hz anyway (I got that much from a datasheet for the Sony Xperia panel which seems almost similar to the panel Pimax uses, just a different revision). But since I never got the instruction set for the panel I couldnt even mess with it.
I thought it was a Sharp display.
Yes, Sharp panel in the sony xperia. It’s the same model, just different revision. I never heard what changed though. So who knows …
I did manage to reverse engineer some of the LCD instructions: http://community.openmr.ai/t/developers-hackers-thread/1475/12
But never understood the LCD instructions that set the display properties itself. Without the LCD instruction set it’s impossible I guess.
You should ask Pimax to provide the details.
I don’t think it does outside of steam. Run Unity chan in piplay & use spacebar it gives a wealth of info.
Similarly see if steam has a similar bench to use to see what features are being used maybe vrmark? @Sjef
Most users say to turn one kind of reprojection on n one off in steamvr settings. So some kind of reprojection works just not sure on asw & such.
@PimaxVR @Pimax-Support @deletedpimaxrep1 @bacon
The above should get an answer.
Can you do some tests when without the 45hz limit? I use a 1060 6gb model and am curious what others get in Vr. Sadly, my amd fx-8350 is quite limited with vr, but its worked well enough so far!
Well my old pc setup was an fx6300 lol. Unless amd changed their vr specs. Your cpu is listed for vr.
Haha, ‘listed’. I don’t have any vr games that demand a lot, but I’m just curious as to how far it can go. Isn’t the 6300 and the 8350 basically the same thing with slight clock tweaks? I imagine they would function similarly.
More or less. 6300 stock 3.5 but inly 6 cores instead of 8 and i believe isn’t your stock clock 4.0ghz?
Last timevi looked at amd vr cpu support the fx8350 was in liquidvr. For the fx6350 if mem serves was listed but not the 6300.
The fx83 series compares to some i7s… Today gen though more likely i5. The fx6300 floats around today i believe lower i5 or top i3 in performance.
But they do help in the winter…
Oh heck yeah, no need to buy a furnace, cause I got all the heat I need! But the amd card uses more electricity than one, so more expensive… eh.
Haha. Thanks for the info though.
Indeed though was cheaper at my old place… Hydro was included. The new place on the other hand i am on the hook.
Without the 45hz limit and at 2.0 pixel density virtual desktop works fine. Pretty much everything else tanks.
I use a 3gb 1060 too, and yeah it works fine in pretty much everything. Can’t get the supersampling up if I want a fluid 60 fps in all games (which I do, I am using a Pimax only so no ASW), but it looks pretty good anyway, and this is at the higher Pimax resolution of 2K.