Samsung Odyssey+ Discussion. Review - Through the lens comparison

:wink: 130-150 FOV would be enough for movies, not all people wants to play action games in VR that’s the main point here… from the OD+ we can learn that doubling the scan lines is not the only way to reduce SDE efficiently.

About sharing experience, a dual IPD mechanism would be profitable on the OD+. Part of the blurring in cause by the eyes not been in the center of the lens. If like most people you don’t have a symmetrical face you can’t precisely focus the two eyes with only one IPD driving both lens. Just try by closing one eye and then the other you will probably see what I mean. I adjusted by moving the headset but it’s not has precise…

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once had a shitty cardboard that at least allowed though to adjust the lenses separately, actually does not sound like a big deal for current headsets but apparently, it is.

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Having both I’m not having the same experience it’s still 78% increase over the Vive. Remove some definition because of filtering and give you still 50% more pixel. For foreground objects this difference is clearly major, take a look at the cockpit of some flight sim. Vive vs OD+

I’ve just tried X-plane and the immersion factor is wonderful even with the limited FOV vs Pimax. I seriously hope to make a DIY filter for the 5K+

But I will say it’s still not enough resolution for plane simulators for distant objects, I clearly hope the 5k+ will be better in this aspect.

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i personally wouldn’t mind the color temperature difference, the human brain make its own adjustments to make the color feel right to you.

I sometimes turn on the blue light filter on my phone at night so its got a more warmish tone and easier to my eyes in the dark, and then completely forgot about it and go on and use the phone the whole of next day not even noticing i had it on( including watching youtube, websurfing etc) . And when I turn the filter off I would instantly go ā€œyewww its so blueishā€ and then few minutes later it felt like normal again.

Brain does the adjustments itself to make the color seem normal to us. without direct comparison you probably couldn’t tell much difference.

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I did the math as well, but the difference in numbers do not represent the experience in real life. An even bigger resolution bump is needed to really clearly make out a difference. The SDE filtering on the other hand is very obvious and great, although more honorable in movies or maybe sims where you don’t move your head that much. In fast pace moving head game I do not tend to worry about SDE that much.
Friends of mine often mix up resolution with SDE, cuz seeing pixels (or the space between them) is hard to make out.

I tried to get back some definition in games but unfortunately, oculus asked NVIDIA to make sure that users can not make a profile for the HMD anymore…

All games/software that support their own contrast/brightness sometimes even sharpness controls get back their definition, so it is absolutely possible! Some users apparently destroyed their devices using the NVIDIA workaround. With AMD cards it is still possible. It would be very interesting to get some feedback from people that are doing VR with the OD+ on AMD cards whether they manage to make a good profile. It should be absolutely possible.
Right now I think that a good affordable AMD card (RX480/580, had it prior to my 1080ti) and the OD+ is the best sweet spot for VR-Gaming on a budget.

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Hi there I tried to make also some lens images from the O+…
Really hard to find good ones…

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Nice pictures! The WMR portal looks great on the highest settings (very high, beta)

I figured that it is a waste of resources though because it is very demanding. I recommend to leave it at
high and use the resources for more SS in steam. You will get a much better picture overall
on any game. A rough estimate on my 1080ti will give you +100/+150 additional Steam SS
(differs from game to game though) when sticking to the non-beta. But for messing around the portal
it’s nice to try the beta option.

It is really hard to get good pictures though the lens, almost very inconclusive
but it tells a little about the ā€œnewā€ SDE and softness of the picture.
I really hope I could set some global settings on the NVIDIA systempanel to punch a little contrast and instantly get rid of the softness. Damn you NVIDiA and Oculus… The workaround (cable in/out trick) does not work anymore…

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@VRGIMP27 mentioned Rvtuner might give some benefits.

btw. editing the config file (default.vrsettings) for render target did a nice job, still experimenting.

Path
H:\Steam\steamapps\common\MixedRealityVRDriver\resources\settings

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10m cable project - f… madhouse gone insane

Ok here my findings that may very well help others,
also disregarding the cable length.

  1. PCIe card
    I never had issues with any of my USB ports on my PC. But I found out when using my monitor’s inbuild USB3 hub, that the only existing 3.1 USB output of my PC/board delivered best speeds for external HDDs and sticks. If I try to use the USB 3 ports, speeds were okish but ~10-15% less. Tried different cables as well until I found the right one matching my desired speeds (targeted to manufacture’s specifications)
    Based on this experience I decided to buy an additional PCIe SATA powered USB 3.1 card (Yotamaster) to make sure that speeds and power draw are separate from my PC-Rig (also heard of people that needed that right away in order to make any headset work, mine worked fine though when connecting it to any of my onboard USB ports)

After installing I connect the OD+ straight into it (without an extension for now) and…nothing…
Google told me that it may be because of faulty manufacturers drivers, so I uninstalled the device in the system device panel and let microsoft automatic driver search do its magic and…voila. Headset got detected and works. --> it adds (microsoft) after the driver’s description.

It’s quite hard to figure out what the WMR setup is complaining about since it shows the same error message disregarding if there is something wrong with the USB or the HDMi.
So you need to test everything step by step in order to find the problem.

  1. The 10m CSL HDMi cable with the CSL HDMi repeater worked instantly. Sheer luck, I’ll explain why later on.

  2. The super expensive (and highly praised) UGreen 10m active USB 3 cable though did not work…with the HMD…but with every other device. Well then I thought, it features an additional mini USB active amplifier so let’s check that out…still nope
    after all WMR setup complains ā€œcheck your display cableā€

  3. Let’s see if any other cheap ass USB extension cable will work, luckily I had a passive 3m cable somewhere in a long forgotten box and…bingo…worked.

  4. In order to at least extend my cable somehow I decided to buy a (mid priced 18€ Hama) 3m HDMI cable for the time beeing…and…nope.

Unfortunately, some already positive tested brands in US are not available in Germany, so it’s gonna be a hit and miss just like the DP-Port cables for my monitor (3m for 4k @75Hz was quite a challenge) and the USB cable in order to provide full speeds via my monitor’s USB3 hub.

I’m not sure if it will be better just to go for 5m in order to at least minimize the order/send back procedure.
I’ll let you know if I have any news, and pppllllss let me know if somebody succeeded in building an at least 5m extension cable with products that are available in germany/EU.

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This is an example why I often repeat it’s about time to advance to Thunderbolt3 cables for everything, possibly optical, especially for video signals and ultra high speed data transfer, Usb3.1 is already on it’s limits and almost never reachs the advertised performance on current motherboards except some very expensive models plus it is often very unstable, also, today just a handful of cable manufacturers produce high quality copper cables capable of mantain the required performance in either the Hdmi 2.0b or DP1.4 , High speed USB, and the purchasing cost is in any case about the same of the most recent TB cables…

LG and other high spec monitor brands are already offering TB equipped monitors up to 5K resolution…it’s about time to ask manufacturers go full TB, or create a new -unified- interface that is not the same old standard based, and not Virtualink, that is just a commercial joke.

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Lmbo my address on PayPal was wrong so big apple buddy/fedex sent the o+ to my village and delivered it despite not having a house no. Or street name! I have no idea who has it now. What a total bone head :stuck_out_tongue:

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Just reading the Wiki and they mention TB3 needs active cables to support the higher bandwidth. Maybe that is why it has a slow take up. I have TB2 external drives and they are really nice for working with so I too like TB just not sure why it has little adoption outside Apple.

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The active cables have tiny little chips in the connectors that manage the data transfer, allowing for faster speeds, but I doubt it is the real reason of the high cost of TB3 cables, the cost probably comes from the pure copper wire needed by those cables (5 wires)…going to optical TB would probably cut the costs down today, but unfortunately Intel scratched the optical TB project away and put it back in a drawer, and still keeps it on-hold, like many other optical interconnect project, even the ones for connecting the Cpu bus.

Too much advancements to their eyes… :angry:

In any case, even passive TB3 can go faster than Usb3.1 , and much more stable.

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What are your thoughts experience on LiFi?

https://community.openmr.ai/t/pimax-5k-received-early-experience-spamenigma/9402/474?u=davobkk

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Found an 10m USB 3.0 cable that worls perfectly out of the box, it even works without the DC adaptor (included).
Figured that the Ugreen cable was actually cheap ass. There were a couple of more alternatives but all of them were even much much more expensive so I think ~40€ were best bang for the buck.
So I’ll make some pictures when I assemble the cables to one neat multi cable (ordered a DC extension as well just in order to use the cable for other stuff as well, like rocksmith and HDDs) and because I like to have the power adaptor on the other side of the cable.

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Got my O+ today, first impression: I frikkin’ hate it! Controllers go all weird when you’re out of you’re playing field, I’ve lost my setup files, it’s all buggy. The HMD is a real torture device, not sure how to mod this to wear this comfortable. Sweetspot is super small. Frikking samsung used a HDMI port instead of DP port, WTF, can’t even use SteamVR right now because my monitor is HDMI, need to buy a HDMI -> DP converter tomorrow. No on screen IPD value, everything feels like cheap plastic, I do see some distortion and I can’t get back to the small FoV anyway after I’ve gotten used to my 5k+

Sure, the anti SDE is nice, this IS the way of the future, but man, everything else about this HMD s*cks. Waste of money.

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There are some nifty mod pics posted recently.

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