# Pimax Play Current Known Bugs

**URL:** <https://forum.openmr.com/t/pimax-play-current-known-bugs/43093>\
**Category:** General discussion\
**Created:** [May 15, 2026, 10:38am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093 "2026-05-15T10:38:20Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![PimaxQuorra](https://forum.openmr.com/user_avatar/forum.openmr.com/pimaxquorra/32/15692_2.png) [@PimaxQuorra](https://forum.openmr.com/u/PimaxQuorra)\
**Post date:** [May 15, 2026, 10:38am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/1 "2026-05-15T10:38:20Z")

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Since the initial launch of Pimax Play, we’ve gone through many bugs and received a lot of feedback from our users.

We’d like to hear more about any issues you’re currently experiencing. If we’ve missed anything, feel free to leave your feedback or report your problem below.

1. We’re still working on improvements to Smart Smoothing as well as Quad Views implimentation

2. We’re working on to add a checkbox option for enabling/disabling the Pimax overlay, re-enabling the auto-IPD feature, and vertical FOV crop feature.

3. We’re also aware of the 8KX and Nvidia compatibility problem, and working on this together with Nvidia.

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**Author:** ![Zakast](https://forum.openmr.com/user_avatar/forum.openmr.com/zakast/32/27568_2.png) [@Zakast](https://forum.openmr.com/u/Zakast)\
**Post date:** [May 15, 2026, 3:38pm UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/2 "2026-05-15T15:38:29Z")

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Hi PQ… Do you mean issues/bugs for 1.43+ or 2.0+ ?

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<div class="post-metadata">

**Author:** ![PimaxQuorra](https://forum.openmr.com/user_avatar/forum.openmr.com/pimaxquorra/32/15692_2.png) [@PimaxQuorra](https://forum.openmr.com/u/PimaxQuorra)\
**Post date:** [May 16, 2026, 11:38am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/3 "2026-05-16T11:38:17Z")

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Anything you encountered in both patches.

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**Author:** ![Ollie](https://forum.openmr.com/letter_avatar_proxy/v4/letter/o/a87d85/32.png) [@Ollie](https://forum.openmr.com/u/Ollie)\
**Post date:** [May 17, 2026, 4:19am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/4 "2026-05-17T04:19:57Z")

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QuadViews needs to have similar functionality as the Tallymouse implimentation such as ‘transition thickness’ ‘Turbo Mode’ (?) and relatable scales and presets in PP 2.0. Also, no conflicts with OpenXr Toolkit.

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**Author:** ![150GCT\_Pag](https://forum.openmr.com/letter_avatar_proxy/v4/letter/1/54ee81/32.png) [@150GCT\_Pag](https://forum.openmr.com/u/150GCT_Pag)\
**Post date:** [May 17, 2026, 9:31am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/5 "2026-05-17T09:31:29Z")

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You should be able to use GPU upscallng for different games, actually is “on” or “off” for all the games in the library

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**Author:** ![system](https://forum.openmr.com/uploads/default/original/2X/1/19863a63bd0f452a38669829a92f279c59ddd490.png) [@system](https://forum.openmr.com/u/system)\
**Post date:** [July 16, 2026, 9:31am UTC](https://forum.openmr.com/t/pimax-play-current-known-bugs/43093/6 "2026-07-16T09:31:34Z")

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