Independent launchers in games like DCS and IL2 (non Steam versions) launch SVR as they load but do not launch Steam
Wow, this is broken. I tried to register, it sent me the verification code. Went to enter the code and it said it was wrong.
Now I canât sign in because I need to verify my account and there is no way to send a new code. It just keeps saying the code has been already sent. Try to re-register and it says my email is registered. Fine I will try resetting the password. The result? Email is not registered. WTF?
So they package steam VR into their installer? Or does steam VR need to already be on the system?
Anyway, Iâm getting too semantic I feel. I agree that an offline mode is important, to the point of being mandatory, I just also donât mind if they have an account/login system similar to steam or whatever (as long as an offline mode is present).
Thatâs what a beta is for. Thatâs definitely a bug, good thing you found it and reported it.
Tagging @PimaxQuorra just to drag attention to this bug as it is a significant one.
Officially? Not exactly. The most simple way is that you do need to login to Steam once. But after you download it you can literally uninstall Steam entirely and just use SteamVR if you really wanted. Donât even need Steam on your machine, much less be logged into it. There are technically ways to download SteamVR on its own unofficially though.
Only major caveat is that SteamVR Home doesnât work if I recall correctly, but a bunch of people turn that off anyway.
Yeah, you can just download a copied version. Perhaps similar can be done with pimax client? I am still not home so canât mess around with it (only have a non-windows machine right now). For now there is no need as there is pitool but if they stop supporting it and somehow it gets broken in the future then it could be an issue. That said, it seems highly unlikely.
Ultimately, it seems like a proper offline mode like steam would resolve any issues going forward.
Your gonna need internet at least once to actually download the games you are trying to play. Thatâs not the point I am trying to make. Not everyone has reliable access to internet, when I worked overseas I had to use an internet puck that gave me some internet, but rarely. I could usually get it to download whatever I wanted to play over the course of a few days, or even a week if it was being difficult. But AFTER I finally got my games installed on my machine I was able to play them regardless of whether I could connect to the internet or not. In fact, I once had to spend almost an entire month without internet OR cell service because the lines were cut and couldnât be fixed for several weeks. I was still able to play my games.
My point is just like how âonline onlyâ singleplayer games are anti-consumer, so is an âonline onlyâ VR headset. I am sure this is just an oversight but until Pimax actually comments on it, I will make noise.
Anyways I donât really get the comparisons to the Valve Index. You donât need Pitool to run the Index, and you dont need internet to run Steam VR.
Like I said, the offline mode (like steam has) is the best solution imo. I havenât yet tested Pimax client to see if you do indeed need to login again on restart but going by other peopleâs comments I would assume that is the case.
I highly doubt that pimax client is literally online only though, like I canât imagine it is constantly checking if youâre online, I wouls imagine at worst currently it is checking on launch of the software. That said I restarted my pc multiple times with it and never needed to login again beyond the first time, that said I havenât been home to check if restarting your pc while offline has Pimax client still function (like steam would with its offline mode).
Feel like I am really repeating myself a lot here lol
Yes you need to be logged in online to download and install SteamVR. However you do not need to have an online connection to run it after installed.
Just imagine not being able to use the new pimax reality headsets in standalone mode without an inet connection.
Yep as SteamVR is OpenVR(valve) and Vive port uses openvr without steam.
[quote=âSmallBaguette, post:106, topic:39192â]
So they package steam VR into their installer?
Not the non Steam versions. They just run OpenVR which is what SVR is anyway.
OK I did some more tests because more data is always good.
-
If I log into Pitool with the internet and then go offline I can use the headset like normal
-
If I log into Pitool, go offline, and then restart my computer(without turning off the headset) I cannot get back into Pitool but interestingly I can still use the headset like normal
-
If I log into Pitool, go offline, and the restart my computer(with turning off my headset) when I go to turn my computer back on and turn the headset back on it will not initialize until I am reconnected to the internet
So if I want to play without using the internet I have to first log in while I am still connected and then leave the headset turned on for the duration that I am offline. Which is obviously not ideal because who leaves their headset running 24/7?
No, I am not okay with any forced online login prior to use my hardware neither software, except activation/registration of software. But that´s not acceptable for âdriversâ for hardware I bought.
I have no IndexâŚ
PiTool or PC Client Beta?
Thank you so much for this! This was exactly what I was hoping someone would do as I couldnât yet.
So yeah, that cannot be how the software goes forward. Itâs unacceptable, it needs to have a proper offline mode. Personally, I donât mind needing to make an account and login in once initially but after that it should be possible to be offline indefinitely and restart your system without concern.
PC Client beta, all of my tests are done with this new software as its assumed if your using it you are not using normal Pitool.
I hope, PiTool drivers will still be available standalone, too - although I welcome any progress, I personally donât need any additional launcher or platform in the background. Furthermore, I am playing via OpenXR since a couple of weeks which increased FPS significantly, and I certainly wonât risk to sacrifice this gain just for a new VR background service ![]()
Considering games: I have tons of games in my pile of shame on steam - so no need for further games, as well.
Anyway, generally very good to improve software and functions. But Iâd really be glad if you could maintain a âminimalâ standalone driver version, or allow that option in the installer ![]()
The Client really is mostly just an upgraded pitool or rather enviroment much like pimax experience.
Okay, thx 
Well, I donât use PE any more since I am mostly playing the same two or three games, and they are well adjusted - before in PiTool & SteamVR, now in OpenXR.
So, thinking of OpenXR, from my personal point of view, having some kind of ingame overlay in the HMD / VR mode which could be toggled by a (configurable) shortcut, would be very helpful so one could adjust some parameters on-the-fly, i.e. colours, contrast, FFR. Others could be set in-game as well, but the game needs to be restarted, just as OpenXR requests as well (i.e. NSR, FSR, resolution, etc.).
If Pimax would integrate such a functionality, that would be very useful I guess. Of course, I already can task-switch between the game and PiTool - but this is a bit cumbersome since one has to lift the HMD and change the parameters on the desktop.
We are very glad you like it~