New XTAL discussion thread for 2021/2022

There’s Pimax Reality 12K QLED which may be distortion free and have FOV that covers entire horizontal vision. We’ll see how that goes.

There’s also a wide FOV headset being developed called Hyper Vision:
https://www.hypervision.ai/
Although no release date for that one.

If XTAL can solve distortion, then I don’t think other companies are far behind on that.

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Woah now that has eye strain written all over it for me , lol

Is it lcd or oled or? never heard off it yet…

Hard to say it almost sounds like there more developing the platform fir others to use there tech(license it). It could be hinting of things in motion to achieve reality maybe.

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Update on the my XTAL 5K. I had eye strain with this headset just like I did with all the Pimax wide FOV headsets.

So per XTAL support, I modded my XTAL software with some experimental geometry calibration sliders. Funny thing is I believe it is the same as Pimax’s panel to lens offset software they came out with to help with their eye strain issue which didnt work for me. What it does is move the image vertically or horizontally in each eye independently from the actual lens.

So after a while getting it dialed in, this reduced my eye strain by about 50% but still not enough to justify keeping the headset. I really wanted this to work, the custom aspheric lenses, OLED panels, and XTAL’s panel utilization technique make for a beautiful image. Also the software interface was well laid out and easy to follow and make changes. The XTAL team was very efficient and attentive to any questions I had, another reason they are so expensive.

So I reluctantly just sent off an email to XTAL for an RMA. :slightly_frowning_face:

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Just like @john2910 said above, the thing that attracts me most to the XTAL is the fact that everybody says it’s distortion free. I remember people hyping the xtal 5k and 8k, like Sweviver for example, but the biggest complaint always were eye strain and distortion. Supposedly that’s all fixed. I really enjoy the Varjo but the distortion is a huge downside for me.

Also it’s the first time I’ve heard @anon57422158 speak positively about another headset out there, so that must mean something too haha :wink: I remember he didn’t like the 5k (or was it the 8k).

And yes, of course I’m fully aware it’s going to be hard to resell at a good price. Just like buying an expensive car, the moment you drive the car outside the dealer, you’ve lost (tens of) thousands of dollars. Same with the XTAL. But I’m ok with that. Now I’m just hoping it’s as good as people say it is!

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Which Varjo, the Aero?

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The VR3 and the aero share the same lenses and same distortion algo.

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Some reviewers say they dont see the distortion, maybe the difference in heads, eye placement or just ones opinion, not saying you didnt see it. I noticed it in the Pimax

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Yeah just as with Pimax, it seems to be highly personal as to which extend someone is bothered by distortion. The StarVR was totally distortion free over the whole Fov which just felt amazing. So I’m really looking forward to that again.

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I remember reading about the Star VR but forgot all the details. Do you still have it?

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No I had to sell it. It doesn’t come with a hardware IPD mechanism and only seems to work well for people close to IPD 64 (mine is 70). So I had huge eyestrain after 15 minutes of using it. Also the resolution felt pretty much like CV1 (slightly better maybe), which just didn’t age well and in 2022 I’m not going back to that :slight_smile:

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Well Im really hoping the XTAL 3 works for you and they figured out a fix for the eye strain. Im pretty sure they are aware of the issue after speaking with their support team

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Yeah people say it’s fixed now with their new lens technology. We’ll see!

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Does this use a graphic to achieve convergence?

Sorry to hear it hasn’t worked out.

Yea I was pretty bummed. Graphic? Well I downloaded a file from XTAL, copied it in the XTAL folder that was the setting software for the HMD, similar to Pimax’s Pitool. This added a new setting in their software to allow the new Horizontal and Vertical offset

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So nothing like what some old rear projection TVs had where you would align 2 crosses to have one then

Hello, I barely come here due to being busy, but I noticed you may be considering the StarVR One? I currently have one and have used it for some development. I think I was the first here on the forum with the released units.

The headset is quite good and would have been great in 2018-19, but unfortunately, it is outdated now. It didn’t help that most everyone here had faulty units (first batch) which suffered from Mura. Even when with the Mura gone, I would not recommend the headset for gaming purposes. We are moving into the generation of high resolution headsets, and the StarVR One is severely outdated on that department.

FOV, while it is true that the Star VR One does have wider distortion free FOV that the Xtal, 8k X, the difference is not as drastic as you may expect. The Vertical FOV especially on the lower side of the FOV by the cheek/nose area still not great, and there still a little black edges on the far periphery.

Here is the problem as a whole. It is great if you want to build VR content for wide FOV, but not really for gaming, because the reality is that the clarity of other headsets will out do any benefit that the wider FOV of the StarVR One offer. Partly because your eyesight will get tired and will ask for more resolution resolve, which is something it can not provide. A Reverb G2, Varjo Aero, Vive 2 will provide more limited FOV but the image clarity will be more soothing to your eye sight.

My two cents

Cheers

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Ok no not like that, I used to converge the old CRT projectors back in the day, crosshatch, dot matrix and such. This just callibration simply moved the image on the panel without moving the lens.

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When i first got my 8kx i purposefully tried to look for the distorsion and found it. It was nowhere near as bad as i thought it was gonna be and nowadays now that i dont look for it, i dont see it. I’m hoping that’ll be the same with the Aero.

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