Is Natural Walking In VR Games Possible? Testing The WalkOVR Motion Capture System In Half Life Alyx

Haha… No… It definitely adds something to the experience. One of the biggest drawbacks of VR over the years has been a feeling of unnatural locomotion which is what these devices are trying to solve. Its not just the walking in place but also the bounce of the fluid in your inner ear along with the stepping motion that brings it all together… this helps to locomotion in VR feel more like natural movement that we experience everyday and can also help people with VR motion sickness. My wife suffers from this and I will soon have her test this theory. So there is a lot more to this than just walking in place and looking look foolish which lets face it… any of us even playing in just a regular headset and hand controllers already do to most of the outside world…LOL [;]-)

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