iRacing shouldn’t be considered unless you want a complete multiplayer experience.
iRacing is most optimized for VR.
There are many graphics options and you will find the most appropriate settings for your hardware.
Iracing is fuc**** expensive, so if he don’t play online seriously it will just be a waste of money. (I have an iracing account, but only because It’s becoming difficult for me to play in online league, because of my work shedule)
Usually I’d take that into account, but by virtue of posting on this board, OP has an $800 headset and probably a $2000 computer. I’d say disposable income is a given.
While iRacing is primarily multiplayer, it does have a strong timetrial and hotlap community as well. And while it doesn’t do (good) driving line overlays, it does do ghost laps and have extremely in-depth analysis tools (iSpeed, VRS) available to get the ‘perfect driving experience’.
Thanks for your input guys!
I have gotten PC2 which I find performs okayish but requires serious GPU power.
I’m quite content with AC right now but haven’t yet figured out why both PiTool as well as SteamVR SS settings don’t appear to have any effect.
Will have a closer look at iRacing.
BTW, my PC is a 9900K@5.2 GHz, a 2080Ti @2.1GHz, 32GiB DDR4 4.133MHz and a 1TB nvme on an MSI Z390 Godlike. GPU and CPU are under water, so the temps are somewhat stable.
AC takes a lot of pixels before it starts to tank performance. You might be hitting the SteamVR resolution limit? After a certain res it will look exactly the same no matter if 200% slider or 500%.
Well, I don’t see any difference between PiTool 1.0 vs 2.0 or SteamVR SS 100% vs 500% save for the insane resolution that fpsVR reports.
Also, my GPU is NEVER getting taxed beyond around 80% whilst not hitting the 12ms threshold which is incredibly frustrating. I did try SweViver’s ‘default GPU trick’, no joy unfortunately.